First details traffic light sim game

Here are some more details about my indie project:

Title: traffic light sim game (temporary name)

-Who is the intended audience:

Vocational Junior high school students studying to pursue careers as surveyor technicians, civil engineers’ assistants. They typically struggle with traditional math and physics classes therefore this game will be an opportunity to have more fun and enjoy learning about concepts and practice as they apply them.

-What are the learning objectives to get you started:

  • Simulate a vehicle acceleration, speed.
  • Calculate time and distance.
  • Converting units.
  • Identify the weight and size of vehicles.
  • Determine the best sensors to detect vehicles.
  • Manage frequency and time parameters for lights switches.

-What support do you have for obtaining learning content materials:

We will have an ongoing lab experiment going on with virtual and physical simulations.

The game design may be influenced by students’ ideas. I can generate data sets, images, etc. We will

Virtual labs:

Links to an external site.

and Tinkercad for microbit:

Links to an external site.

Physical: circuit with 3 LEDS, 3 resistance, a micro:bit card, a PC and connectors. Optional: there are 2 small vehicles that could be equipped with cards and receive direct commands.